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Spine doesn't load well everytime #7931

@Bouh

Description

@Bouh

Is there an existing issue for this?

Describe the bug

Spine doesn’t always load all the files properly, tests was done on two different computer on Windows 10.

2025-10-27.15-47-29.mp4

When opening a project that includes a Spine object, the console shows a loading error.
The relevant line checks something like spineDataOrLoadingError.skeleton, but there’s no “skeleton” in the Spine files, so that check probably shouldn’t be used to verify whether the Spine atlas file is valid.

See the GDevelop project below, which works fine on version 5.5.244, but causes issues on another computer running the same version of GDevelop.

On my pc the project just show this error in GDevelop's console (not in runtime, the engine):

Image

And on another computer the console show:

Image

and

Image

Also, the spine object, have no placeholder by default when the texture/atlas/spine files, doesn't load

Image

Steps to reproduce

Open the project:

project-working-in-244.zip

GDevelop platform

Desktop

GDevelop version

5.5.244

Platform info

Windows 10

Additional context

No response

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