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25 | 25 | "entity.ars_zero.arcane_voxel_entity": "奥术方体", |
26 | 26 | "entity.ars_zero.water_voxel_entity": "水方体", |
27 | 27 | "entity.ars_zero.fire_voxel_entity": "火方体", |
| 28 | + "entity.ars_zero.block_group": "方块组", |
28 | 29 |
|
29 | 30 | "gui.ars_zero.staff_title": "创造法术杖", |
30 | 31 | "gui.ars_zero.phase.begin": "开始", |
31 | 32 | "gui.ars_zero.phase.tick": "执行", |
32 | 33 | "gui.ars_zero.phase.end": "结束", |
33 | 34 | "gui.ars_zero.current_phase": "当前阶段:%s", |
34 | 35 |
|
| 36 | + |
| 37 | + |
35 | 38 | "key.category.ars_zero.general": "Ars Zero", |
36 | 39 | "key.ars_zero.curio_cast": "引导饰冠", |
37 | 40 | "key.ars_zero.curio_radial": "饰冠法术圆盘菜单", |
|
53 | 56 |
|
54 | 57 | "ars_nouveau.augment_desc.conjure_voxel_effect_glyph_extend_time": "增加方体留存的时间。", |
55 | 58 | "ars_nouveau.augment_desc.conjure_voxel_effect_glyph_sensitive": "在目标实体的位置处放置方体。", |
56 | | - "ars_nouveau.augment_desc.conjure_voxel_effect_glyph_amplify": "将方体的尺寸增至等级2,增加水产量。", |
| 59 | + "ars_nouveau.augment_desc.conjure_voxel_effect_glyph_amplify": "将方体的尺寸增至等级2,增加水的产量。", |
57 | 60 | "ars_nouveau.augment_desc.conjure_voxel_effect_glyph_split": "将方体分裂为多个较小的实体。", |
58 | 61 |
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59 | 62 | "ars_nouveau.augment_desc.enlarge_effect_glyph_amplify": "增加增大的倍率。", |
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