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@DaveGreen-Games

Dave Green Games

The organization for all of my major game dev projects and support projects.

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Dave Green Games

This is the place for all my major game dev projects. I am currently working on my own game engine based on the great raylib framework called Shape Engine. My major game project right now is Galaxy Unknown and I use Shape Engine to develop it.

Shape Engine

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Shape Engine is a simple 2d game engine focusing on drawing elements on the fly rather than using sprites. It has a built-in collision system, a simple ui system, and many other helpful features. Linktree

Shape Engine Demos

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This repository contains various demo projects to showcase ShapeEngine´s features. Ranging from a minimal setup project to small complete games like asteroids.

Galaxy Unknown

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Galaxy Unknown is a 2d top-down space shooter similar to Bytepath/ Bit Blaster with some elements of Deep Rock Galactic and my own ideas mixed in. Linktree

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  1. ShapeEngine ShapeEngine Public

    My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.

    C# 537 22

  2. ShapeEngineDemos ShapeEngineDemos Public archive

    Contains various demo projects to showcase ShapeEngine features.

    C# 7 1

  3. ShapeEngineDocs ShapeEngineDocs Public

    This is the repository for the documentation of Shape Engine.

    HTML 2

  4. .github .github Public

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