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| 1 | +use crate::grid::Point; |
| 2 | + |
| 3 | +#[derive(Copy, Clone, Debug, PartialEq, PartialOrd)] |
| 4 | +pub enum Direction { |
| 5 | + Left = 0, |
| 6 | + Right = 1, |
| 7 | + Up = 2, |
| 8 | + Down = 3, |
| 9 | +} |
| 10 | + |
| 11 | +fn get_direction_vector(dir: Direction) -> Point { |
| 12 | + match dir { |
| 13 | + Direction::Down => Point { x: 0, y: -1 }, |
| 14 | + Direction::Up => Point { x: 0, y: 1 }, |
| 15 | + Direction::Left => Point { x: -1, y: 0 }, |
| 16 | + Direction::Right => Point { x: 1, y: 0 }, |
| 17 | + } |
| 18 | +} |
| 19 | +fn get_direction_from_vector(v: &Point) -> Direction { |
| 20 | + match v { |
| 21 | + Point { x: 0, y: -1 } => Direction::Down, |
| 22 | + Point { x: 0, y: 1 } => Direction::Up, |
| 23 | + Point { x: -1, y: 0 } => Direction::Left, |
| 24 | + Point { x: 1, y: 0 } => Direction::Right, |
| 25 | + _ => panic!(), |
| 26 | + } |
| 27 | +} |
| 28 | + |
| 29 | +#[derive(Clone)] |
| 30 | +pub struct SnakeC { |
| 31 | + pub head: Point, |
| 32 | + pub body: Vec<Direction>, |
| 33 | +} |
| 34 | +impl SnakeC { |
| 35 | + pub fn get_cells(&self) -> Vec<Point> { |
| 36 | + let mut e = self.head.clone(); |
| 37 | + let mut out = Vec::new(); |
| 38 | + |
| 39 | + out.push(e.clone()); |
| 40 | + for dir in self.body.iter() { |
| 41 | + let v = get_direction_vector(*dir); |
| 42 | + e.x -= v.x; |
| 43 | + e.y -= v.y; |
| 44 | + out.push(e.clone()); |
| 45 | + } |
| 46 | + |
| 47 | + out |
| 48 | + } |
| 49 | + |
| 50 | + pub fn is_head_self_colliding(&self) -> bool { |
| 51 | + self.get_cells()[1..].contains(&self.head) |
| 52 | + } |
| 53 | + |
| 54 | + pub fn advance(&mut self, dir: Direction) -> () { |
| 55 | + let v = get_direction_vector(dir); |
| 56 | + |
| 57 | + self.head.x += v.x; |
| 58 | + self.head.y += v.y; |
| 59 | + |
| 60 | + self.body.pop(); |
| 61 | + self.body.insert(0, dir); |
| 62 | + } |
| 63 | +} |
| 64 | + |
| 65 | +impl From<Vec<Point>> for SnakeC { |
| 66 | + fn from(value: Vec<Point>) -> Self { |
| 67 | + let head = value.get(0).unwrap().clone(); |
| 68 | + let body = value |
| 69 | + .windows(2) |
| 70 | + .map(|w| { |
| 71 | + let v = Point { |
| 72 | + x: w[0].x - w[1].x, |
| 73 | + y: w[0].y - w[1].y, |
| 74 | + }; |
| 75 | + get_direction_from_vector(&v) |
| 76 | + }) |
| 77 | + .collect(); |
| 78 | + |
| 79 | + Self { head, body } |
| 80 | + } |
| 81 | +} |
| 82 | + |
| 83 | +#[test] |
| 84 | +fn it_should_get_the_snake_cell() { |
| 85 | + let s = SnakeC { |
| 86 | + head: Point { x: 10, y: 5 }, |
| 87 | + body: vec![Direction::Up, Direction::Up, Direction::Left], |
| 88 | + }; |
| 89 | + |
| 90 | + assert_eq!( |
| 91 | + s.get_cells(), |
| 92 | + vec![ |
| 93 | + // |
| 94 | + Point { x: 10, y: 5 }, |
| 95 | + Point { x: 10, y: 4 }, |
| 96 | + Point { x: 10, y: 3 }, |
| 97 | + Point { x: 11, y: 3 }, |
| 98 | + ] |
| 99 | + ); |
| 100 | +} |
| 101 | + |
| 102 | +#[test] |
| 103 | +fn it_should_get_snake_from_point_list() { |
| 104 | + let s = SnakeC::from(vec![ |
| 105 | + // |
| 106 | + Point { x: 10, y: 5 }, |
| 107 | + Point { x: 10, y: 4 }, |
| 108 | + Point { x: 10, y: 3 }, |
| 109 | + Point { x: 11, y: 3 }, |
| 110 | + Point { x: 12, y: 3 }, |
| 111 | + Point { x: 12, y: 2 }, |
| 112 | + ]); |
| 113 | + |
| 114 | + assert_eq!( |
| 115 | + s.get_cells(), |
| 116 | + vec![ |
| 117 | + // |
| 118 | + Point { x: 10, y: 5 }, |
| 119 | + Point { x: 10, y: 4 }, |
| 120 | + Point { x: 10, y: 3 }, |
| 121 | + Point { x: 11, y: 3 }, |
| 122 | + Point { x: 12, y: 3 }, |
| 123 | + Point { x: 12, y: 2 }, |
| 124 | + ] |
| 125 | + ); |
| 126 | +} |
| 127 | + |
| 128 | +#[test] |
| 129 | +fn it_should_advance_snake() { |
| 130 | + let mut s = SnakeC::from(vec![ |
| 131 | + // |
| 132 | + Point { x: 10, y: 3 }, |
| 133 | + Point { x: 11, y: 3 }, |
| 134 | + Point { x: 12, y: 3 }, |
| 135 | + Point { x: 12, y: 2 }, |
| 136 | + ]); |
| 137 | + |
| 138 | + s.advance(Direction::Up); |
| 139 | + |
| 140 | + assert_eq!( |
| 141 | + s.get_cells(), |
| 142 | + vec![ |
| 143 | + // |
| 144 | + Point { x: 10, y: 4 }, |
| 145 | + Point { x: 10, y: 3 }, |
| 146 | + Point { x: 11, y: 3 }, |
| 147 | + Point { x: 12, y: 3 }, |
| 148 | + ] |
| 149 | + ); |
| 150 | +} |
| 151 | + |
| 152 | +#[test] |
| 153 | +fn it_should_detect_self_collision() { |
| 154 | + let mut s = SnakeC::from(vec![ |
| 155 | + // |
| 156 | + Point { x: 0, y: 0 }, |
| 157 | + Point { x: 0, y: 1 }, |
| 158 | + Point { x: 0, y: 2 }, |
| 159 | + Point { x: 0, y: 3 }, |
| 160 | + Point { x: 0, y: 4 }, |
| 161 | + Point { x: 0, y: 5 }, |
| 162 | + Point { x: 0, y: 6 }, |
| 163 | + ]); |
| 164 | + |
| 165 | + assert_eq!(s.is_head_self_colliding(), false); |
| 166 | + |
| 167 | + s.advance(Direction::Right); |
| 168 | + s.advance(Direction::Up); |
| 169 | + s.advance(Direction::Up); |
| 170 | + |
| 171 | + assert_eq!(s.is_head_self_colliding(), false); |
| 172 | + |
| 173 | + s.advance(Direction::Left); |
| 174 | + |
| 175 | + assert_eq!(s.is_head_self_colliding(), true); |
| 176 | +} |
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