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Hey! I'm coming across rust-gpu, and saw that you're reimplementing a full rustc backend.
Would it make sense to add, in the readme's "related projects", LLVM's SPIR-V backend?
For people like me, who have literally no idea about GPU rust and looked into it only to properly evangelize rust to people who do GPU development, it'd be very helpful to have an idea about why LLVM's backend doesn't match the needs for Rust development.
Anyway, thank you for the work you put into rust-gpu, and feel free to close this issue if you think it doesn't make sense!
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