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Document vtex #18

@JJL772

Description

@JJL772

VTex doesn't have a lot of documentation and it leads to some confusion about how it works. Paint points include:

  1. Cubemap creation. Needs 4 wide 3 high grid of images, aligned in a T-shape like this:
Image Position (x,y)
Right 3,2
Left 1,1
Back 2,1
Front 0,1
Up 3,0
Down 3,2
  1. Supported keys in vtex configuration files: skybox, skyboxcropped, cubemap, startframe, endframe, volumetexture, bumpscale, pointsample, trilinear, clamps, clampu, border, anisotropic, dxt5, nocompress, normal, normalga, invertgreen, ssbump, nomip, allmips, mostmips, nonice, nolod, procedural, alphatest, alphatest_threshhold, alphatest_hifreq_threshhold, rendertarget, numchannels, singlecopy, oneovermiplevelinalpha, premultalphabymiplevelfraction, premultalphabymiplevelfraction_maxalphamiplevel, premultalphabymiplevelfraction_minalphaperpixel, premultcolorbyoneovermiplevel, normaltodudv, compute2dgradient, stripalphachannel, stripcolorchannel, normalalphatodudvluminance, dudv, reduce, reducex, reducey, maxwidth, maxheight, alphatodistance, distancespread, pfmscale, pfm, psd, displacementwrinkle, specvar, manualmip, mipblend, srgb, secondary_target_pathsubs, secondary_target_reduce
  2. General vtex usage needs to be documented too, not many people seem to use the tool because VTFEdit exists.

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