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changlog for 2.2.3
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README.md

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[![unreal](https://img.shields.io/badge/unreal-v1.0.8-blue.svg)](https://github.com/Tencent/puerts/releases/tag/Unreal_v1.0.8)
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[![unity](https://img.shields.io/badge/unity(stable)-v2.2.2-blue.svg)](doc/unity/zhcn/install.md)
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[![unity](https://img.shields.io/badge/unity(stable)-v2.2.3-blue.svg)](doc/unity/zhcn/install.md)
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![Unity_Test](https://github.com/Tencent/puerts/workflows/unity%20unittest/badge.svg)
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[跳转中文](#what---普洱ts是什么)

unity/Assets/core/upm/changelog-hans.md

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you can get the english version change log at [Github Release](https://github.com/Tencent/puerts/releases)
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## [2.2.3] - 2025-11-28
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1. webgl采用FinalizationRegistry+weakref双重机制保障对象回收 fix #2199
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2. 修复传一个已经销毁的jsenv的jsobject到一个正常jsenv会导致崩溃的问题
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3. il2cpp优化下LowMemoryNotification也是可用的
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4. il2cpp优化和pinvoke版本一系列参数校验不对齐的问题修正
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5. il2cpp优化版本对于nulable更好的支持
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6. 解决传bigint给uint参数会崩溃的问题
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7. 解决虚方法调用没有调用到子类的问题
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8. 解决非public方法及属性也会导出到js的问题 fix #2241
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9. il2cpp优化含引用类型的结构体,其引用字段设置后可能被gc的问题 fix #2243
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10. 反射支持枚举的ref
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## [2.2.2] - 2025-5-13
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1. 解决webgl打包工具windows下会重复npm i安装的问题
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2. 微信小游戏一键导出的支持

unity/Assets/core/upm/changelog.md

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you can get the english version change log at [Github Release](https://github.com/Tencent/puerts/releases)
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## [2.2.3] - 2025-11-28
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1. WebGL adopts a dual mechanism of FinalizationRegistry + WeakRef to ensure object collection fix #2199
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2. Fixed a crash caused by passing a JSObject from a destroyed JS env into a normal JS env
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3. In the il2cpp-optimized build, LowMemoryNotification is also available
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4. Fixed a series of parameter validation mismatches between the il2cpp-optimized and P/Invoke versions
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5. Improved support for nullable types in the il2cpp-optimized version
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6. Fixed a crash when passing a BigInt to a uint parameter
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7. Fixed an issue where virtual method calls did not invoke subclass implementations
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8. Fixed non-public methods and properties being exported to JS fix #2241
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9. Fixed an issue in the il2cpp-optimized version where reference fields in structs containing reference types could be garbage collected after being set fix #2243
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10. Reflection now supports enum by ref
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## [2.2.2] - 2025-05-13
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1. Fixed the issue where the WebGL build tool would repeatedly execute npm install on Windows.
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2. Added support for One-Click Export for WeChat Mini Games.

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