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@nodeSpace Yes, I believe it is completely possible to do that. However, it would require some additional helper code apart from using the libraries glium and arrayfire. arrayfire/forge essentially handles the same workflow(avoids via CPU data transfers) which is ArrayFire's graphics(OpenGL based) functionality provider.

Let's say you are using CUDA backend of ArrayFire. Have a look at the functions from forge helper header: createGLBuffer, copyToGLBuffer, releaseGLBuffer for an idea on C++ code does it. You would need similar functions in rust that are written with glium as target. I think the following steps should essentially let you handle the OpenGL interop successfully.

  1. Create a sh…

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@9prady9
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@nodeSpace
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