WARNING: THIS SITE IS A MIRROR OF GITHUB.COM / IT CANNOT LOGIN OR REGISTER ACCOUNTS / THE CONTENTS ARE PROVIDED AS-IS / THIS SITE ASSUMES NO RESPONSIBILITY FOR ANY DISPLAYED CONTENT OR LINKS / IF YOU FOUND SOMETHING MAY NOT GOOD FOR EVERYONE, CONTACT ADMIN AT ilovescratch@foxmail.com
Skip to content

Autotrimps gets stuck not fighting when auto-abandon is disabled #176

@DSRaw

Description

@DSRaw

On multiple rare occasions, autotrimps seems to get stuck. I will have a full population with full health, but it will not send trimps to fight.

What made it work for me was enabling "auto abandon" in the vanilla Trimps settings. When I turned autoabandon on, autotrimps went straight to maps and continued fighting like normal.

It seems like it gets stuck in a weird loop where it wants to wait for my trimps to die before switching to maps, but it doesn't want to send them out to fight either. Forcing abandonment seems like a temporary way to prevent it.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions