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Sorry if I'm missing something, but it's my understanding that loadFont is not part of the jimp-native library. I've noticed that bitmap font loading is very slow in jimp, and it looks like even if you try to run a bunch of font loading concurrently, they all get stuck in a queue anyway and the situation doesn't improve.
I think we'd see huge gains by implementing the font loading natively (and in parallel!) and this would eliminate a huge bottleneck in terms of speed.
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