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2PlayerTD

BUG REPORT LINK: https://goo.gl/forms/qLUNok7faxnVMN9t2

Current Version: 2.0 Version planning:

1.0 - Proposal

  1. overseer and ranger can destroy enemies. overseer can chose from 2 turrets, ranger has only 1 bow. no sound. no restrictions on teleoprt
  2. add shop screen for ranger upgrades
  3. add sprites for everything
  4. add sounds for the following: enemy hit, enemy destroyed, wave start, overseer and ranger ready up, wave finished, turret placement, turret destroyed, arrow fired, enemy reaches the end, game over
  5. reward team with gold on enemy kill, ranger kills get more gold then turret kills.
  6. add a UI for the ranger
  7. add a more powerful bow that the overseer can buy for the ranger
  8. add scenery, textures and terrain
  9. scripted first 5 waves then procedurally generated. (wavenumber * 3 * random number between 1 and 4 for lvl 1 enemies and 1 and 3 lvl 2 enemies)
  10. restrict nodes that turrets can be built on
  11. add a health component to enemies. (no more 1 shot kill)

2.0 - ALPHA

  1. 2 maps
  2. 4 enemies
  3. turret to slow enemies
  4. add death animations and health bars for enemies
  5. attatchments for weapons
  6. record enemies killed and damage dealt stats to compare between roles
  7. add a sniper rifle
  8. add a pistol
  9. add a main menu with map select
  10. add credits to main menu
  11. re-address wave spawning formula for new enemies
  12. add a vehichle
  13. ranger does more damage to certain enemies
  14. bridge to connect all pillboxes
  15. touchpad walking for ranger
  16. mineable resources to build structures
  17. map rework for touchpad walking
  18. ranger must place down miners to gather resources required for turrets
  19. show cost of items in UI
  20. figure 8 map

3.0 - BETA

  1. 3 maps
  2. 6 enemies
  3. keep loot after match end
  4. enemies can deal damage
  5. add an end to the game, a way to win

4.0 - RELEASE

  1. 5 maps
  2. add a builder role
  3. player controlled enemies
  4. utility vehichles
  5. research currency to make turrets more efficient and scrapping turrets yield more gold

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a local Co-op vr tower defence game

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