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Releases: ModGardenEvent/barricade

3.0.0-alpha.5 (1.21.5)

16 Sep 02:33

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Features

  • Barriers now fade visibility when a barrier item is equipped or unequipped

Bugfixes

  • Barriers no longer flicker when interacted with
  • Always render barriers when barrier visibility is enabled

Removed

  • Removed Tiny Pineapple

3.0.0-alpha.4 (1.21.5)

15 Sep 15:13
b1e2ca8

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Features

Bugfixes

  • Render buffers now close when removing a region instead of persisting.
  • Barricade render regions are now cleared upon disconnecting or changing dimension.

Removed

  • Removed Tiny Pineapple

3.0.0-alpha.3 (1.21.5)

15 Sep 06:07
f384242

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Features

Bugfixes

  • Advanced Barrier rendering will no longer persist when the source block is broken
  • Region baking causes a ConcurrentModificationException
  • Dirty regions were not being removed when regions are removed, causing a memory leak

Removed

  • Removed Tiny Pineapple

3.0.0-alpha.2 (1.21.5)

07 Sep 18:47

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Features

Bugfixes

  • Barriers in negative block positions were not converted correctly
  • Neighboring regions were not updated when a barrier block was modified
  • Do not show barrier particles

Removed

  • Removed Tiny Pineapple

3.0.0-alpha.1 (1.21.5)

07 Sep 11:55

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Features

  • Port to 1.21.5
  • New Baked Region rendering system

Bugfixes

  • Minor stability improvements
  • Removed Tiny Pineapple

2.0.7 (1.21.1)

15 Apr 05:18

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Bugfixes

  • Rectify buggy implementation of Advanced Barriers.

2.0.6 (1.21.1)

14 Apr 09:10

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Changes

  • Optimize Advanced Barriers over network.

2.0.5 (1.21.1)

07 Apr 16:39
3491d11

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Bugfixes

  • Advanced barrier did not render when held in the hand.
  • NullPointerException crashed when utilising Light blocks in the inventory.
  • Creative Only Barriers using the default Barrier texture when Barricade Rendering is not enabled.
  • Vanilla Rendering uses the bottom of the entity's hitbox rather than eye height.
  • Vanilla Rendering uses the directional barrier logic when it shouldn't.

2.0.4 (1.21.1)

23 Mar 22:29

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Bugfixes

  • Advanced Barriers used a double prefix in the icon path.

2.0.3 (1.21.1)

21 Mar 03:27
e08d947

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Bugfixes

  • Fixed modded barriers only being able to be seen by operators/players with permission level 2.
  • Fixed Mob related predicate barriers being able to be bypassed with vehicles (such as boats and minecarts).