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Chris Stamford edited this page Feb 1, 2014 · 7 revisions

Welcome to the wiki page for Starstructor's C++ port. Herein you will find documentation on how to contribute to the project, as well as basic code style guidelines, and potentially more resources as the project matures.

Why port from C# to C++?

  1. Work towards integrating the project with Starbound, which is written in C++.
  2. Better ensure cross-platform support.
  3. Direct access to OpenGL - better performance.

Library Stuff

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