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This repository was archived by the owner on Jun 30, 2018. It is now read-only.

emil-sayahi/TriBox

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TriBox

Experimentation with Meshomatic.

This was a rendering program that was intended to be a game engine using OpenGL, written in C#, based on a collection of model loader classes called Meshomatic. It could load basic .OBJ models. Mainly what I managed to accomplish with this was loading in different kinds of models and rotating them. Screenshot

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Experimentation with Meshomatic.

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